Kuesa::Iro2GlassEquiRectMaterial is a simple material in terms of rendering that relies on a 2d spherical environment map to render transparent, glass like material. It performs 2 render passes. The first one performs multiplicative blending using the glass filter simulating the tint of the glass. The second pass performs additive blending for the reflections. This variant uses a real normal map and equi-rectangular projection, see Iro2GlassSem to use a fake normal map and SEM reflection. More...
Since: | Kuesa 1.3 |
Instantiates: | Iro2GlassEquiRectMaterial |
materialProperties : Iro2GlassEquiRectProperties |
The properties defining the appearance of the material.
This property was introduced in Kuesa 1.3.