Demonstrates the use of the Kuesa API to import a glTF2 file and extract assets from it. | |
Demonstrates the use of the Kuesa Runtime API to create a real world application | |
Demonstrates the appearance of the different Kuesa Iro Materials that can be bundled in a glTF file. | |
Demonstrates the use of the Kuesa API to import a glTF2 file and play animations. | |
Demonstrates the use of the Kuesa API to import a glTF2 file and control its appearance by using different tone mapping algorithms. |
Demonstrates the use of the Kuesa C++ API to import a glTF2 file and extract assets from it. |