Root entity for Kuesa runtime. More...
SceneEntity provides support for the runtime behaviour of various classes in Kuesa. It's main purpose is to create instances of various asset collections which will be populated if the scene entity is registered with the glTF importer.
The Asset and AnimationPlayer classes will also use the SceneEntity to access the collections and find assets.
This signal is emitted when a glTF file is successfully loaded using a GLTFImporter instance which sceneEntity points to this entity.
Note: The corresponding handler is