SteppedAnimationPlayer is an utility class that automatically stops a set of animations when the "up" signal of an AnimationPulse is emitted. More...
Since: | Kuesa 1.4 |
Instantiates: | SteppedAnimationPlayer |
Given a list of animation names, it will create a Kuesa::AnimationPlayer for each. The running state of each of these Kuesa::AnimationPlayer will match the running state of the Kuesa::SteppedAnimationPlayer. Therefore, when the Kuesa::SteppedAnimationPlayer starts, all the animations will start.
When the "up" signal of the Kuesa::SteppedAnimationPlayer is triggered, the Kuesa::SteppedAnimationPlayer and all the animations will stop.