Kuesa::MorphController allows to control the morph target weights of an entity. Though the glTF 2.0 specifications do not impose a limit on the number of weights, we have limited it to 8. More...
Since: | Kuesa 1.1 |
Instantiates: | MorphController |
The weight values are set to 0.0f by default.
Note: Given this class subclasses Render.ShaderData, its properties can be exposed as uniforms to a material.
Holds the actual number of weights being handled by the MorphController.