Encapsulate a Directional Light object in a Qt 3D scene. More...
Specifies the direction of the light. If the directionType is Local, the light direction wil lbe transformed by any rotations in parent nodes. If the directionType is World, the direction is unaffected by any transformations in parent nodes.
Specifies whether the direction property should be interpreted as a world or local direction. Local directions inherit parent node rotation transformations and World directions do not. The default is World.