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16#ifndef KDSME_COMMAND_CHANGESTATEMACHINECOMMAND_P_H
17#define KDSME_COMMAND_CHANGESTATEMACHINECOMMAND_P_H
43 int id()
const override
58 QPointer<StateMachineScene> m_view;
59 QPointer<State> m_oldStateMachine, m_newStateMachine;
void stateMachineChanged(KDSME::State *statemachine)
KDSME::State * stateMachine
ChangeStateMachineCommand(KDSME::StateMachineScene *view, QUndoCommand *parent=nullptr)
void setStateMachine(KDSME::State *stateMachine)
Command(StateModel *model, QUndoCommand *parent=nullptr)